Scenario Generation System

The following rules and supporting material is designed to generate scenario style games games without formal scenario development. The aim is not to replace scenario games, but rather allow games to be played where scenario development is not possible due to time constraints or lack of forces.

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One significant advantage of the system is that a player can build and use an initial army then, as his collection increases, add various additional options. The system is designed to produce reinforced battlegroup scenarios which are playable in around three to four hours.

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The Core System:

The core Scenario Generation System which includes a terrain generation system, rules for organising armies and the development of a scenarios for both Modern Spearhead and World War II Spearhead. It includes points values for several nations. The file can be found here.

Cold War Czechoslovakians:

Additional points values for Cold War Czechoslovakians can be downloaded here. While a Czechoslovakian specific data card to support the above points calculations can be found here.

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